add CRASHREPORT directly to browser
add CRASHREPORT for Windows
add ^P info to report (via DUMPLOG)
new options: crash_email, crash_name, crash_urlmax
new game command: #bugreport
new config option: CRASHREPORT_EXEC_NOSTDERR
new command line option: --bidshow
deleted helper scripts:
NetHackCrashReport.Javascript
nhcrashreport.lua
misc:
update CRASHREPORTURL (will need to be updated before release)
update bitrot in winchain
winchain for Windows
add missing synch_wait for NetHackW --showpaths
add PANICTRACE (and CRASHREPORT) in mdlib.c:build_opts
missing:
packaging (Windows needs the pdb file)
no testing with MSVC command line build
port status:
linux: working, but glibc's backtrace doesn't show static functions
Windows VS: working. pdb file is large - looking into options
MacOS: working
msdos: not supported
VMS: not supported
MSVC: planned, but not attempted
MSYS2: working, but libbacktrace not showing symbols (yet?)
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@@ -291,11 +291,7 @@ VARDIR = $(HACKDIR)
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POSTINSTALL+= cp -n sys/unix/sysconf $(INSTDIR)/sysconf; \
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$(CHOWN) $(GAMEUID) $(INSTDIR)/sysconf; \
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$(CHGRP) $(GAMEGRP) $(INSTDIR)/sysconf; \
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chmod $(VARFILEPERM) $(INSTDIR)/sysconf; \
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( util/makedefs --grep-defined CRASHREPORT && \
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( cp win/share/nhcrashreport.lua $(INSTDIR) ; \
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chmod 555 $(INSTDIR)/nhcrashreport.lua ; \
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cp $(LUATOP)/lua $(INSTDIR)/nhlua); true)
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chmod $(VARFILEPERM) $(INSTDIR)/sysconf;
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ifneq "$(CCISCLANG)" ""
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# gdb may not be installed if clang is chosen compiler so the game
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