add CRASHREPORT directly to browser
add CRASHREPORT for Windows
add ^P info to report (via DUMPLOG)
new options: crash_email, crash_name, crash_urlmax
new game command: #bugreport
new config option: CRASHREPORT_EXEC_NOSTDERR
new command line option: --bidshow
deleted helper scripts:
NetHackCrashReport.Javascript
nhcrashreport.lua
misc:
update CRASHREPORTURL (will need to be updated before release)
update bitrot in winchain
winchain for Windows
add missing synch_wait for NetHackW --showpaths
add PANICTRACE (and CRASHREPORT) in mdlib.c:build_opts
missing:
packaging (Windows needs the pdb file)
no testing with MSVC command line build
port status:
linux: working, but glibc's backtrace doesn't show static functions
Windows VS: working. pdb file is large - looking into options
MacOS: working
msdos: not supported
VMS: not supported
MSVC: planned, but not attempted
MSYS2: working, but libbacktrace not showing symbols (yet?)
This commit is contained in:
@@ -52,9 +52,10 @@ SOUND_LIBRARIES = windsound
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#
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#---------------------------------------------------------------
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# Do you want debug information in the executable?
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# Required for CRASHREPORT.
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#
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DEBUGINFO = N
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DEBUGINFO = Y
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#
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#---------------------------------------------------------------
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@@ -243,6 +244,7 @@ NHV=$(subst ",,$(NHV1))
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# TTY - window port files (tty)
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# MSWIN - window port files (win32)
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# WCURSES - window port files (curses)
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# WCHAIN - window port files (chain)
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# WSHR - Tile support files
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# SNDSYS - sound suppport files for win32
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# QT - QT window support files
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@@ -257,6 +259,7 @@ SNDSYS =../sound/windsound
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MSWSYS =../sys/windows
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TTY =../win/tty
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MSWIN =../win/win32
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WCHAIN =../win/chain
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WCURSES =../win/curses
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WSHR =../win/share
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QT =../win/Qt
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@@ -357,7 +360,7 @@ $(OBJ):
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CLEAN_DIR = $(GAMEDIR) $(OBJ)
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#===============-=================================================
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#=================================================================
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# LUA library
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# Source from http://www.lua.org/ftp/lua-5.4.6.tar.gz
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#=================================================================
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@@ -987,6 +990,15 @@ CFLAGSW += $(NHCURSESFLAGS)
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NHWONLY += $(addsuffix .o, cursdial cursinit cursinvt cursmain cursmesg cursmisc cursstat curswins guitty)
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endif
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# uncomment for WINCHAIN
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#COREOBJS += $(addsuffix .o, wc_chainin wc_chainout wc_trace)
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# XXX mess for testing libbacktrace
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ifeq "$(DEBUGINFO)" "Y"
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CFLAGS += -I/mingw64/include -g -static -gdwarf
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LIBS += -L/mingw64/lib -lbacktrace
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endif
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nethackw: $(NHWTARGETS)
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$(GAMEDIR)/NetHackW.exe: $(NHWOBJS) $(NHWRES) $(DATEW_O) $(LUALIB) $(PDCWLIB) | $(GAMEDIR)
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@@ -1028,6 +1040,9 @@ $(ONHW)/%.o: $(MSWSYS)/%.c $(NHLUAH) | $(ONHW)
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$(ONHW)/%.o: $(MSWIN)/%.c $(NHLUAH) | $(ONHW)
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$(cc) $(CFLAGSW) $< -o$@
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$(ONHW)/%.o: $(WCHAIN)/%.c $(NHLUAH) | $(ONHW)
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$(cc) $(CFLAGSW) $< -o$@
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$(ONHW)/%.o: $(WSHR)/%.c $(NHLUAH) | $(ONHW)
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$(cc) $(CFLAGSW) $< -o$@
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@@ -1068,6 +1083,7 @@ NHCURSESFLAGS = -DCURSES_GRAPHICS -DCURSES_UNICODE $(PDCURSESFLAGS) -DPDC_NCMOUS
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CFLAGSNH += $(NHCURSESFLAGS)
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NHONLY += $(addsuffix .o, cursdial cursinit cursinvt cursmain cursmesg cursmisc cursstat curswins)
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endif
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DATE_O = $(addsuffix .o, $(addprefix $(ONH)/, date))
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NHOBJS = $(addprefix $(ONH)/, $(COREOBJS) $(NHONLY))
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@@ -1115,6 +1131,9 @@ $(ONH)/%.o: $(MSWSYS)/%.c $(NHLUAH) | $(ONH)
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$(ONH)/%.o: $(MSWIN)/%.c $(NHLUAH) | $(ONH)
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$(cc) $(CFLAGSNH) $< -o$@
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$(ONH)/%.o: $(WCHAIN)/%.c $(NHLUAH) | $(ONH)
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$(cc) $(CFLAGSNH) $< -o$@
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$(ONH)/%.o: $(WSHR)/%.c $(NHLUAH) | $(ONH)
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$(cc) $(CFLAGSNH) $< -o$@
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@@ -1148,8 +1167,9 @@ CLEAN_FILE += $(NHTARGET) $(NHOBJS) $(NHRES)
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all: install
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TO_INSTALL = $(GAMEDIR)/NetHack.exe $(RTARGETS) $(GAMEDIRDLLS) \
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$(addprefix $(GAMEDIR)/, $(addsuffix .template, sysconf .nethackrc) \
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Guidebook.txt NetHack.txt license opthelp record symbols)
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$(addprefix $(GAMEDIR)/, \
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$(addsuffix .template, sysconf .nethackrc symbols) \
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Guidebook.txt NetHack.txt license opthelp record)
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ifeq "$(HAVE_SOUNDLIB)" "Y"
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TO_INSTALL += $(addprefix $(GAMEDIR)/, $(addsuffix .wav, $(WAVLIST)))
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@@ -1183,7 +1203,7 @@ $(GAMEDIR)/$(FMODLIBDLL): $(FMODLIBDIR)/$(FMODLIBDLL)
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cp $< $@
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endif
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$(GAMEDIR)/symbols: $(DAT)/symbols
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$(GAMEDIR)/symbols.template: $(DAT)/symbols
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cp $< $@
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$(GAMEDIR)/NetHack.txt: $(DOC)/nethack.txt
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