fix #K3440/github issue #586 - losing object info
when an unseen monster picks up an item that the hero knows some things about. That's intentional, but vision is turned off while engulfed so throwing or dropping something while swallowed always treated it as being handled by an unseen monster. If hero is swallowed or held by a monster or poly'd and holding a monster, behave as it the monster can 'seen' by touch when items are added to its inventory. Closes #586
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@@ -800,6 +800,8 @@ if hero died while wearing gold dragon scales/mail and left bones, they would
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still be emitting light witout being worn when bones got loaded
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if an invisible monster put on or took off armor while out of hero's sight
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spurious message "Suddenly you cannot see it" would be given
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an item thrown or dropped while swallowed was treated as being picked up by an
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unseen monster so object fields {known, dknown, bknown} got cleared
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curses: 'msg_window' option wasn't functional for curses unless the binary
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also included tty support
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