let monsters use wand of undead turning
when hero is wielding a cockatrice corpse. Wands of undead turning aren't generated as starting equipment but they will now be picked up if come across while the hero is carrying any corpse, and used in preference to any other item when carried and non-empty and hero is wielding a petrifier's corpse.
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@@ -3120,6 +3120,7 @@ E struct monst *FDECL(get_container_location,
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E struct monst *FDECL(montraits, (struct obj *, coord *, BOOLEAN_P));
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E struct monst *FDECL(revive, (struct obj *, BOOLEAN_P));
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E int FDECL(unturn_dead, (struct monst *));
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E void NDECL(unturn_you);
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E void FDECL(cancel_item, (struct obj *));
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E boolean FDECL(drain_item, (struct obj *, BOOLEAN_P));
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E struct obj *FDECL(poly_obj, (struct obj *, int));
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