Accessibility: Add location info to messages

Adds a new boolean option, accessiblemsg.  If on, some game messages
are prefixed with direction or location information, for example:

   (west): The newt bites!
   (northwest): You find a hidden door.

I added the info to the most common messages, but several are
still missing it.
This commit is contained in:
Pasi Kallinen
2024-01-01 18:19:17 +02:00
parent d86e6e9717
commit dc8d9d6cd0
18 changed files with 138 additions and 29 deletions

View File

@@ -188,6 +188,11 @@ struct debug_flags {
#endif
};
struct accessibility_data {
boolean accessiblemsg; /* use msg_loc for plined messages */
coord msg_loc; /* accessiblemsg: location */
};
/*
* Stuff that really isn't option or platform related and does not
* get saved and restored. They are set and cleared during the game
@@ -438,6 +443,7 @@ struct instance_flags {
extern NEARDATA struct flag flags;
extern NEARDATA struct instance_flags iflags;
extern NEARDATA struct accessibility_data a11y;
/* last_msg values
* Usage: