Accessibility: Add location info to messages
Adds a new boolean option, accessiblemsg. If on, some game messages are prefixed with direction or location information, for example: (west): The newt bites! (northwest): You find a hidden door. I added the info to the most common messages, but several are still missing it.
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@@ -135,6 +135,9 @@ static int optfn_##a(int, int, boolean, char *, char *);
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"your starting alignment (lawful, neutral, or chaotic)")
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/* end of special ordering; remainder of entries are in alphabetical order
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*/
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NHOPTB(accessiblemsg, Advanced, 0, opt_out, set_in_game,
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Off, Yes, No, No, NoAlias, &a11y.accessiblemsg, Term_False,
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"add location information to messages")
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NHOPTB(acoustics, Advanced, 0, opt_out, set_in_game,
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On, Yes, No, No, NoAlias, &flags.acoustics, Term_False,
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"can your character hear anything")
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