Accessibility: Add location info to messages
Adds a new boolean option, accessiblemsg. If on, some game messages are prefixed with direction or location information, for example: (west): The newt bites! (northwest): You find a hidden door. I added the info to the most common messages, but several are still missing it.
This commit is contained in:
11
src/mcastu.c
11
src/mcastu.c
@@ -63,7 +63,8 @@ cursetxt(struct monst *mtmp, boolean undirected)
|
||||
else
|
||||
point_msg = "at you, then curses";
|
||||
|
||||
pline("%s points %s.", Monnam(mtmp), point_msg);
|
||||
pline_xy(mtmp->mx, mtmp->my,
|
||||
"%s points %s.", Monnam(mtmp), point_msg);
|
||||
} else if ((!(gm.moves % 4) || !rn2(4))) {
|
||||
if (!Deaf)
|
||||
Norep("You hear a mumbled curse."); /* Deaf-aware */
|
||||
@@ -238,7 +239,7 @@ castmu(
|
||||
penalizing mspec_used. */
|
||||
if (!foundyou && thinks_it_foundyou
|
||||
&& !is_undirected_spell(mattk->adtyp, spellnum)) {
|
||||
pline("%s casts a spell at %s!",
|
||||
pline_xy(mtmp->mx, mtmp->my, "%s casts a spell at %s!",
|
||||
canseemon(mtmp) ? Monnam(mtmp) : "Something",
|
||||
is_waterwall(mtmp->mux,mtmp->muy) ? "empty water"
|
||||
: "thin air");
|
||||
@@ -248,12 +249,14 @@ castmu(
|
||||
nomul(0);
|
||||
if (rn2(ml * 10) < (mtmp->mconf ? 100 : 20)) { /* fumbled attack */
|
||||
Soundeffect(se_air_crackles, 60);
|
||||
if (canseemon(mtmp) && !Deaf)
|
||||
if (canseemon(mtmp) && !Deaf) {
|
||||
set_msg_xy(mtmp->mx, mtmp->my);
|
||||
pline_The("air crackles around %s.", mon_nam(mtmp));
|
||||
}
|
||||
return M_ATTK_MISS;
|
||||
}
|
||||
if (canspotmon(mtmp) || !is_undirected_spell(mattk->adtyp, spellnum)) {
|
||||
pline("%s casts a spell%s!",
|
||||
pline_xy(mtmp->mx, mtmp->my, "%s casts a spell%s!",
|
||||
canspotmon(mtmp) ? Monnam(mtmp) : "Something",
|
||||
is_undirected_spell(mattk->adtyp, spellnum)
|
||||
? ""
|
||||
|
||||
Reference in New Issue
Block a user