Accessibility: Add location info to messages
Adds a new boolean option, accessiblemsg. If on, some game messages are prefixed with direction or location information, for example: (west): The newt bites! (northwest): You find a hidden door. I added the info to the most common messages, but several are still missing it.
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@@ -4761,7 +4761,7 @@ dobuzz(
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goto buzzmonst;
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} else if (zap_hit((int) u.uac, 0)) {
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range -= 2;
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pline("%s hits you!", The(flash_str(fltyp, FALSE)));
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pline_dir(xytod(-dx,-dy), "%s hits you!", The(flash_str(fltyp, FALSE)));
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if (Reflecting) {
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if (!Blind) {
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(void) ureflects("But %s reflects from your %s!",
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