^X weapon feedback
Report weapon skill in the ^X status section when dual-wielding, The effective skill level is the lower of the weapon's skill and two-weapon skill, separately for primary and secondary. It's a much bigger chunk of code than most enlightenment/^X features so I put it in its own routine.
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.163 $ $NHDT-Date: 1586178711 2020/04/06 13:11:51 $
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$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.164 $ $NHDT-Date: 1586179508 2020/04/06 13:25:08 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -235,6 +235,7 @@ for !fixinv option where inventory letters normally don't stick, try to put
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a throw-and-return weapon back into the same inventory slot it gets
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thrown from; only works if it does return and is successfully caught
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wizard mode #wizborn command
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include more skill information in ^X output when dual-wielding
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Platform- and/or Interface-Specific New Features
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