^X weapon feedback

Report weapon skill in the ^X status section when dual-wielding,
The effective skill level is the lower of the weapon's skill and
two-weapon skill, separately for primary and secondary.  It's a
much bigger chunk of code than most enlightenment/^X features so
I put it in its own routine.
This commit is contained in:
PatR
2020-04-06 06:25:17 -07:00
parent d07595db2c
commit dc9de59f63
2 changed files with 163 additions and 23 deletions

View File

@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.163 $ $NHDT-Date: 1586178711 2020/04/06 13:11:51 $
$NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.164 $ $NHDT-Date: 1586179508 2020/04/06 13:25:08 $
General Fixes and Modified Features
-----------------------------------
@@ -235,6 +235,7 @@ for !fixinv option where inventory letters normally don't stick, try to put
a throw-and-return weapon back into the same inventory slot it gets
thrown from; only works if it does return and is successfully caught
wizard mode #wizborn command
include more skill information in ^X output when dual-wielding
Platform- and/or Interface-Specific New Features