addinv_nomerge()

Replace several instances of
 obj->nomerge = 1;
 addinv(obj);
 obj->nomerge = 0;
with new
 addinv_nomerge(obj);
and add various related comments.
This commit is contained in:
PatR
2023-09-19 14:40:33 -07:00
parent 3fdcd5f4e0
commit dd05f5183e
8 changed files with 42 additions and 33 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.7 invent.c $NHDT-Date: 1672827802 2023/01/04 10:23:22 $ $NHDT-Branch: naming-overflow-fix $:$NHDT-Revision: 1.439 $ */
/* NetHack 3.7 invent.c $NHDT-Date: 1695159625 2023/09/19 21:40:25 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.449 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Derek S. Ray, 2015. */
/* NetHack may be freely redistributed. See license for details. */
@@ -860,11 +860,11 @@ addinv_core1(struct obj *obj)
if (is_mines_prize(obj)) {
record_achievement(ACH_MINE_PRIZE);
gc.context.achieveo.mines_prize_oid = 0; /* done with luckstone o_id */
obj->nomerge = 0;
obj->nomerge = 0; /* was set in create_object(sp_lev.c) */
} else if (is_soko_prize(obj)) {
record_achievement(ACH_SOKO_PRIZE);
gc.context.achieveo.soko_prize_oid = 0; /* done with bag/amulet o_id */
obj->nomerge = 0;
obj->nomerge = 0; /* (got set in sp_lev.c) */
}
}
@@ -914,7 +914,7 @@ addinv_core0(struct obj *obj, struct obj *other_obj,
reset_justpicked(gi.invent);
}
addinv_core1(obj);
addinv_core1(obj); /* handle most side effects of carrying obj */
/* for addinv_before(); if something has been removed and is now being
reinserted, try to put it in the same place instead of merging or
@@ -975,7 +975,7 @@ addinv_core0(struct obj *obj, struct obj *other_obj,
setuqwep(obj);
added:
obj->pickup_prev = 1;
addinv_core2(obj);
addinv_core2(obj); /* handle extrinsics conferred by carrying obj */
carry_obj_effects(obj); /* carrying affects the obj */
if (update_perm_invent)
update_inventory();
@@ -989,13 +989,28 @@ addinv(struct obj *obj)
return addinv_core0(obj, (struct obj *) 0, TRUE);
}
/* add obj to the hero's inventory by inserting in front of a specific item */
/* add obj to the hero's inventory by inserting in front of a specific item;
used for throw-and-return in case '!fixinv' is in effect */
struct obj *
addinv_before(struct obj *obj, struct obj *other_obj)
{
/* if 'other_obj' is present this will implicitly be 'nomerge' */
return addinv_core0(obj, other_obj, TRUE);
}
/* return value will always be 'obj' */
struct obj *
addinv_nomerge(struct obj *obj)
{
struct obj *result;
unsigned save_nomerge = obj->nomerge;
obj->nomerge = 1;
result = addinv(obj);
obj->nomerge = save_nomerge;
return result;
}
/*
* Some objects are affected by being carried.
* Make those adjustments here. Called _after_ the object
@@ -1063,7 +1078,8 @@ hold_another_object(
}
if (Fumbling) {
obj->nomerge = 1;
/* dropping expects obj to be in invent */
/* dropping expects obj to be in invent; since it's going to be
dropped, avoid perminv update when temporarily adding it */
obj = addinv_core0(obj, (struct obj *) 0, FALSE);
goto drop_it;
} else {