Change menu_headings to accept color and attribute

Instead of just accepting an attribute, it's now possible to
use a color, or both color and attribute, for example:

OPTIONS=menu_headings:inverse
OPTIONS=menu_headings:red
OPTIONS=menu_headings:red&underline

Default is still just inverse.
This lets the player change the menu heading color without
needing to use menu colors for them.

Also makes it so the core uses NO_COLOR instead of 0, for all
the menu lines which don't have any prefedefined color.

Tested for tty, curses, x11, qt, and win32
This commit is contained in:
Pasi Kallinen
2023-11-13 07:33:48 +02:00
parent dd6c249a8c
commit dd5ca5b058
47 changed files with 251 additions and 150 deletions

View File

@@ -587,7 +587,7 @@ doextlist(void)
boolean redisplay = TRUE, search = FALSE;
static const char *const headings[] = { "Extended commands",
"Debugging Extended Commands" };
int clr = 0;
int clr = NO_COLOR;
searchbuf[0] = '\0';
menuwin = create_nhwindow(NHW_MENU);
@@ -778,7 +778,7 @@ extcmd_via_menu(void)
int accelerator, prevaccelerator;
int matchlevel = 0;
boolean wastoolong, one_per_line;
int clr = 0;
int clr = NO_COLOR;
ret = 0;
cbuf[0] = '\0';
@@ -2006,7 +2006,7 @@ wiz_intrinsic(void)
long oldtimeout, newtimeout;
const char *propname;
menu_item *pick_list = (menu_item *) 0;
int clr = 0;
int clr = NO_COLOR;
any = cg.zeroany;
win = create_nhwindow(NHW_MENU);
@@ -2157,7 +2157,7 @@ doterrain(void)
anything any;
int n;
int which;
int clr = 0;
int clr = NO_COLOR;
/*
* normal play: choose between known map without mons, obj, and traps
@@ -3001,6 +3001,7 @@ handler_rebind_keys_add(boolean keyfirst)
char buf[BUFSZ];
char buf2[QBUFSZ];
uchar key = '\0';
int clr = NO_COLOR;
if (keyfirst) {
pline("Bind which key? ");
@@ -3027,7 +3028,8 @@ handler_rebind_keys_add(boolean keyfirst)
}
any.a_int = -1;
add_menu(win, &nul_glyphinfo, &any, '\0', 0, ATR_NONE, 0, "nothing: unbind the key",
add_menu(win, &nul_glyphinfo, &any, '\0', 0, ATR_NONE, clr,
"nothing: unbind the key",
MENU_ITEMFLAGS_NONE);
add_menu_str(win, "");
@@ -3040,7 +3042,7 @@ handler_rebind_keys_add(boolean keyfirst)
any.a_int = (i + 1);
Sprintf(buf, "%s: %s", ec->ef_txt, ec->ef_desc);
add_menu(win, &nul_glyphinfo, &any, '\0', 0, ATR_NONE, 0, buf,
add_menu(win, &nul_glyphinfo, &any, '\0', 0, ATR_NONE, clr, buf,
MENU_ITEMFLAGS_NONE);
}
if (key)
@@ -3096,6 +3098,7 @@ handler_rebind_keys(void)
anything any;
int i, npick;
menu_item *picks = (menu_item *) 0;
int clr = NO_COLOR;
redo_rebind:
@@ -3104,14 +3107,14 @@ redo_rebind:
any = cg.zeroany;
any.a_int = 1;
add_menu(win, &nul_glyphinfo, &any, '\0', 0, ATR_NONE, 0, "bind key to a command",
add_menu(win, &nul_glyphinfo, &any, '\0', 0, ATR_NONE, clr, "bind key to a command",
MENU_ITEMFLAGS_NONE);
any.a_int = 2;
add_menu(win, &nul_glyphinfo, &any, '\0', 0, ATR_NONE, 0, "bind command to a key",
add_menu(win, &nul_glyphinfo, &any, '\0', 0, ATR_NONE, clr, "bind command to a key",
MENU_ITEMFLAGS_NONE);
if (count_bind_keys()) {
any.a_int = 3;
add_menu(win, &nul_glyphinfo, &any, '\0', 0, ATR_NONE, 0, "view changed key binds",
add_menu(win, &nul_glyphinfo, &any, '\0', 0, ATR_NONE, clr, "view changed key binds",
MENU_ITEMFLAGS_NONE);
}
end_menu(win, "Do what?");
@@ -5647,7 +5650,7 @@ static void
mcmd_addmenu(winid win, int act, const char *txt)
{
anything any;
int clr = 0;
int clr = NO_COLOR;
/* TODO: fixed letters for the menu entries? */
any = cg.zeroany;