fix pull request #505 - undead turning
zapped at corpse flagged as "no revive". A fairly recent change made undead turning override no-revive if it hit someone carrying a corpse flagged that way (corpse of a troll killed by Trollsbane or stuffed in an ice box or explicitly cancelled) but neglected to do so for corpses zapped while on the floor. This fixes that, for undead turning zapped by monsters as well as by the hero. Fixes #505
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.526 $ $NHDT-Date: 1620348705 2021/05/07 00:51:45 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.527 $ $NHDT-Date: 1620413928 2021/05/07 18:58:48 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -655,6 +655,8 @@ if a <foo> corpse was set to revive as a <foo> zombie and corpse was partly
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nutrition that <foo> zombie, oeaten_stat() could give the warning
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"partly eaten food more nutritious than untouched food" when used to
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calculate zombie's hit points (depended upon how much had been eaten)
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undead turning magic revived corpses flagged as no-revive if they were being
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carried but not if they were zapped while on the floor
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curses: 'msg_window' option wasn't functional for curses unless the binary
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also included tty support
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