From ddb2f6017136dcbcdf74f09c24c96cec7a4ed15d Mon Sep 17 00:00:00 2001 From: cohrs Date: Sat, 17 May 2003 20:51:11 +0000 Subject: [PATCH] message when eating a stalking As suggested by to the mailing list, display a message when you eat a stalker and notice that you became invisible. --- doc/fixes34.2 | 1 + src/eat.c | 1 + 2 files changed, 2 insertions(+) diff --git a/doc/fixes34.2 b/doc/fixes34.2 index 1bc43f460..e4ef9e077 100644 --- a/doc/fixes34.2 +++ b/doc/fixes34.2 @@ -65,6 +65,7 @@ killer reason for named missile could end up with garbage instead of the name make killer reason for various poisioning deaths be more consistent poison missiles were unintentionally more likely to inflict "deadly poison" than in pre-3.4.1 releases +provide feedback when going invisible after eating a stalker Platform- and/or Interface-Specific Fixes diff --git a/src/eat.c b/src/eat.c index 9be3b9f22..2f0afd157 100644 --- a/src/eat.c +++ b/src/eat.c @@ -820,6 +820,7 @@ register int pm; case PM_STALKER: if(!Invis) { set_itimeout(&HInvis, (long)rn1(100, 50)); + if (!Blind && !BInvis) self_invis_message(); } else { if (!(HInvis & INTRINSIC)) You_feel("hidden!"); HInvis |= FROMOUTSIDE;