tin details (trunk only)
Reveal more tin details at end of game disclosure. b - an uncursed carrot c - an uncursed tin of broiled kobold meat d - an uncursed tin of stir fried fox meat e - 4 uncursed tripe rations f - 4 uncursed food rations g - an uncursed cream pie n - 4 uncursed tins of spinach o - 3 uncursed tins of pureed newt meat p - an uncursed homemade tin of fox meat Note that in the case of homemade and rotten it sounded better to have the term before the word tin, rather than after: homemade tins of newt meat rather than: tins of homemade newt meat The wishing code should probably be changed to reflect this so people can wish for a "homemade tin of newt". As it stands, they must wish for a "tin of homemade newt" which differs from the final display. That is not included.
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@@ -577,6 +577,7 @@ E void FDECL(consume_oeaten, (struct obj *,int));
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E boolean FDECL(maybe_finished_meal, (BOOLEAN_P));
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E void FDECL(set_tin_variety, (struct obj *,int));
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E int FDECL(tin_variety_txt, (char *,int *));
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E void FDECL(tin_details, (struct obj *,int,char *));
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E boolean FDECL(Popeye, (int));
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/* ### end.c ### */
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