some comment spelling fixes
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@@ -355,7 +355,7 @@ moveloop_core(void)
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gh.hero_seq++; /* moves*8 + n for n == 1..7 */
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/* although we checked for encumberance above, we need to
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/* although we checked for encumbrance above, we need to
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check again for message purposes, as the weight of
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inventory may have changed in, e.g., nh_timeout(); we do
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need two checks here so that the player gets feedback
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@@ -817,7 +817,7 @@ welcome(boolean new_game) /* false => restoring an old game */
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livelog_printf(LL_ACHIEVE, "%s the%s entered the dungeon",
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gp.plname, buf);
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} else {
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/* if restroing in Gehennom, give same hot/smoky message as when
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/* if restoring in Gehennom, give same hot/smoky message as when
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first entering it */
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hellish_smoke_mesg();
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}
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