some comment spelling fixes
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@@ -1427,7 +1427,7 @@ do_vicinity_map(struct obj *sobj) /* scroll--actually fake spellbook--object */
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* issuing --More-- and then regular vision update, but we want
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* to avoid that when having a clairvoyant episode every N turns
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* (from donating to a temple priest or by carrying the Amulet).
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* Unlike when casting the spell, it is much too intrustive when
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* Unlike when casting the spell, it is much too intrusive when
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* in the midst of walking around or combatting monsters.
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*
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* As of 3.6.2, show terrain, then object, then monster like regular
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@@ -1705,7 +1705,7 @@ findit(void)
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}
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/* note: non-\0 *buf implies that at least one previous type is present */
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if (found.num_scorrs) {
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if (*buf) /* "doors and corrs" or "doors, coors ..." */
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if (*buf) /* "doors and corrs" or "doors, corrs ..." */
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Strcat(buf, (k == 2) ? " and " : ", ");
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if (found.num_scorrs > 1)
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Sprintf(eos(buf), "%d secret corridors", found.num_scorrs);
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@@ -1714,7 +1714,7 @@ findit(void)
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num += found.num_scorrs;
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}
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if (found.num_traps) {
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if (*buf) /* "doors, corrs, and traps" or "{doors|coors} and traps"
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if (*buf) /* "doors, corrs, and traps" or "{doors|corrs} and traps"
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* or "..., traps ..." */
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Strcat(buf, (k == 3 && !found.num_mons) ? ", and "
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: (k == 2) ? " and " : ", ");
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