some comment spelling fixes
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@@ -347,7 +347,7 @@ ghitm(register struct monst *mtmp, register struct obj *gold)
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/* Some of these are iffy, because a hostile guard
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won't become peaceful and resume leading hero
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out of the vault. If he did do that, player
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could try fighting, then weasle out of being
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could try fighting, then weasel out of being
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killed by throwing his/her gold when losing. */
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SetVoice(mtmp, 0, 80, 0);
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verbalize(umoney ? "Drop the rest and follow me."
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@@ -380,7 +380,7 @@ ghitm(register struct monst *mtmp, register struct obj *gold)
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SetVoice(mtmp, 0, 80, 0);
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if (goldreqd)
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verbalize("That's not enough, coward!");
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else /* unbribeable (watchman) */
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else /* unbribable (watchman) */
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verbalize("I don't take bribes from scum like you!");
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} else if (was_angry) {
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SetVoice(mtmp, 0, 80, 0);
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