some comment spelling fixes
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@@ -2042,7 +2042,7 @@ pray_revive(void)
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return (revive(otmp, TRUE) != NULL);
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}
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/* #pray commmand */
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/* #pray command */
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int
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dopray(void)
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{
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@@ -2291,7 +2291,7 @@ doturn(void)
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* chaotic oneself (see "For some reason" above) and chaotic
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* turning only makes targets peaceful.
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*
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* Paralysis duration probably ought to be based on the strengh
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* Paralysis duration probably ought to be based on the strength
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* of turned creatures rather than on turner's level.
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* Why doesn't this honor Free_action? [Because being able to
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* repeat #turn every turn would be too powerful. Maybe instead
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