some comment spelling fixes
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@@ -1904,7 +1904,7 @@ wiz_timeout_queue(void)
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putstr(win, 0, "");
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print_queue(win, gt.timer_base);
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/* Timed properies:
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/* Timed properties:
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* check every one; the majority can't obtain temporary timeouts in
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* normal play but those can be forced via the #wizintrinsic command.
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*/
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@@ -2526,7 +2526,7 @@ timer_stats(const char* hdrfmt, char *hdrbuf, long *count, long *size)
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RESTORE_WARNING_FORMAT_NONLITERAL
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/* reset all timers that are marked for reseting */
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/* reset all timers that are marked for resetting */
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void
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relink_timers(boolean ghostly)
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{
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