some comment spelling fixes

This commit is contained in:
nhmall
2023-03-16 22:27:01 -04:00
parent 90906ed05a
commit de79240dea
51 changed files with 118 additions and 118 deletions

View File

@@ -1168,7 +1168,7 @@ trapeffect_rocktrap(
pline("A trap door in %s opens and %s falls on your %s!",
the(ceiling(u.ux, u.uy)), an(xname(otmp)), body_part(HEAD));
if (uarmh) {
/* normally passes_rocks() would protect againt a falling
/* normally passes_rocks() would protect against a falling
rock, but not when wearing a helmet */
if (passes_rocks(gy.youmonst.data)) {
pline("Unfortunately, you are wearing %s.",
@@ -1435,7 +1435,7 @@ trapeffect_rust_trap(
goto uglovecheck;
default:
pline("%s you!", A_gush_of_water_hits);
/* note: exclude primary and seconary weapons from splashing
/* note: exclude primary and secondary weapons from splashing
because cases 1 and 2 target them [via water_damage()] */
for (otmp = gi.invent; otmp; otmp = otmp->nobj)
if (otmp->lamplit && otmp != uwep
@@ -3330,7 +3330,7 @@ mintrap(struct monst *mtmp, unsigned mintrapflags)
trap_result = trapeffect_selector(mtmp, trap, mintrapflags);
/* mtmp can't stay hiding under an object if trapped in non-pit
(mtmp hiding under object at armed bear trap loccation, hero
(mtmp hiding under object at armed bear trap location, hero
zaps wand of locking or spell of wizard lock at spot triggering
the trap and trapping mtmp there) */
if (!DEADMONSTER(mtmp) && mtmp->mtrapped) {