Move some hard-coded string arrays into data files.
Random epitaphs, engravings and hallucinatory monsters now live in text data files.
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@@ -30,6 +30,9 @@
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#define OPTIONFILE "opthelp" /* file explaining runtime options */
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#define OPTIONS_USED "options" /* compile-time options, for #version */
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#define SYMBOLS "symbols" /* replacement symbol sets */
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#define EPITAPHFILE "epitaph" /* random epitaphs on graves */
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#define ENGRAVEFILE "engrave" /* random engravings on the floor */
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#define BOGUSMONFILE "bogusmon" /* hallucinatory monsters */
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#define LEV_EXT ".lev" /* extension for special level files */
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