Pets considered any noise made by hero as whistling

In 3.6.2 parts of the wakeup code were merged together, and this
caused pets consider any noise made by the hero - such as hitting
iron bars or digging - as whistling for them to come to the hero.

Change it to only consider actual whistling and ringing a bell.
This commit is contained in:
Pasi Kallinen
2024-04-03 12:42:38 +03:00
parent 6aaab97044
commit defb5d5f80
10 changed files with 31 additions and 23 deletions

View File

@@ -1716,7 +1716,7 @@ extern void m_respond(struct monst *) NONNULLARG1;
extern void setmangry(struct monst *, boolean) NONNULLARG1;
extern void wake_msg(struct monst *, boolean) NONNULLARG1;
extern void wakeup(struct monst *, boolean) NONNULLARG1;
extern void wake_nearby(void);
extern void wake_nearby(boolean);
extern void wake_nearto(coordxy, coordxy, int);
extern void seemimic(struct monst *) NONNULLARG1;
extern void normal_shape(struct monst *) NONNULLARG1;