fix #K112 - fumbling vs autoopen

Report complained that having autoopen not work when fumbling was
inconvenient and mentioned that the "ouch! you bump into a door"
result didn't take any time.  This updates the documentation to
state that autoopen won't work while fumbling (so the inconvenient
behavior persists) but changes movement so that bumping into a door
now takes time.  (Despite "ouch!", it doesn't inflict any damage.)

Also, document the recently added autounlock option.
This commit is contained in:
PatR
2020-01-07 17:57:38 -08:00
parent a49dcd1e12
commit df50d4cf17
5 changed files with 168 additions and 51 deletions

View File

@@ -9,6 +9,8 @@ autoopen walking into a door attempts to open it [TRUE]
autopickup automatically pick up objects you move over [TRUE]
autoquiver when firing with an empty quiver, select some [FALSE]
suitable inventory weapon to fill the quiver
autounlock when opening a locked door or looting a locked [TRUE]
container while carrying a key, offer to use it
BIOS allow the use of IBM ROM BIOS calls [FALSE]
blind your character is permanently blind [FALSE]
bones allow loading bones files [TRUE]