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avoid divide by zero crash for eggs produced from horn of plenty
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prevent monsters from eating the invocation tools or Rider corpses
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make artifacts much less likely to be destroyed
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fix freezing lava in front a raised drawbridge
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fix digging pits in front of raised drawbridge; improve digging next to pools
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since random teleports have no --More-- prompt, have them purge REDO data
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to avoid repeating previous command before noticing changed context
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make magic portals function for monsters
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make numerous priest blessings increasingly rare, with an upper limit
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fix missing quotation marks in quest speech
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prevent monsters like killer bees from opening tins
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add: keep track of # player deaths, save game start time in struct u
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don't used "uncursed" with gold in containers in ending inventory display
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PC: Fix black/gray/white display problem
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X11: set input text portion of the dialog box so it is the width of the box
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X11: fix message window seperator redraw problem (thanks to
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Ivan D. Brawley <ivanbraw@ist.flinders.edu.au>)
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VMS: avoid false "trickery" detection for bonesX#.##;1 levels
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VMS: prevent display of really long broadcast messages from clobbering stack
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VMS: prevent endless input loop upon remote terminal disconnect
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