diff --git a/include/obj.h b/include/obj.h index ccab26f6e..56a29a358 100644 --- a/include/obj.h +++ b/include/obj.h @@ -142,7 +142,7 @@ struct obj { Bitfield(bypass, 1); /* mark this as an object to be skipped by bhito() */ Bitfield(pickup_prev, 1); /* was picked up previously */ Bitfield(ghostly, 1); /* it just got placed into a bones file */ - Bitfield(how_lost, 2); /* stolen by mon or thrown, dropped by hero */ + Bitfield(how_lost, 3); /* stolen by mon or thrown, dropped by hero, etc */ Bitfield(named_how, 1); /* source of name per TODO in resetobjs() */ #if 0 @@ -150,9 +150,9 @@ struct obj { Bitfield(eknown, 1); /* effect known for wands zapped or rings worn when * not seen yet after being picked up while blind * [maybe for remaining stack of used potion too] */ - /* 6 free bits */ + /* 5 free bits */ #else - /* 7 free bits */ + /* 6 free bits */ #endif int corpsenm; /* type of corpse is mons[corpsenm] */ diff --git a/include/patchlevel.h b/include/patchlevel.h index f29a68d9a..643ffba38 100644 --- a/include/patchlevel.h +++ b/include/patchlevel.h @@ -17,7 +17,7 @@ * Incrementing EDITLEVEL can be used to force invalidation of old bones * and save files. */ -#define EDITLEVEL 114 +#define EDITLEVEL 115 /* * Development status possibilities.