Merge branch 'NetHack-3.6.2'
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@@ -252,12 +252,22 @@ hero hit by something that causes inventory items to be destroyed with loss of
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similar problem with more obvious symptom, an "object lost" panic when
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the unholy water was wielded; the fix for that wasn't general enough]
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add MM_ASLEEP makemon() flag and honor it when creating group for fill_zoo
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at start of session (new game or restore), HILITE_STATUS for gold was ignored
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if player creates any menu colors via 'O' while menucolors is off, issue a
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reminder that it needs to be on in order for those to become effective
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add MM_NOGRP makemon() flag as a means of suppressing groups of monsters in
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a couple places that warrant it when a specific monster type isn't
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specified on the call to makemon()
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at start of session (new game or restore), HILITE_STATUS for gold was ignored
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if player creates any menu colors via 'O' while menucolors is off, issue a
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reminder that it needs to be on in order for those to become effective
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setting second or later named fruit to value beginning with two or more spaces
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followed by non-space gave "singular of null?" warning
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when blocking/unblocking of levitation or flying was updated due to walking
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onto different terrain, the relevant status condition wasn't updated
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on the screen until some other status update happened
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if levitating hero poly'd into pass-wall creature jumped or teleported from
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terrain that allowed levitation to terrain that didn't or vice versa,
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blocking of levitation wasn't updated properly
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clairvoyance revealing underwater or under-lava objects left object displayed
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instead of restoring the water or lava
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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