Fix the shapechanger fix again
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@@ -1134,11 +1134,11 @@ register int mmflags;
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mtmp->cham = NON_PM; /* default is "not a shapechanger" */
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if ((mcham = pm_to_cham(mndx)) != NON_PM) {
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/* this is a shapechanger after all */
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mtmp->cham = mcham;
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if (Protection_from_shape_changers
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|| mtmp->cham == PM_VLAD_THE_IMPALER) {
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|| mndx == PM_VLAD_THE_IMPALER) {
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; /* stuck in its natural form (NON_PM) */
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} else {
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mtmp->cham = mcham;
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/* Note: shapechanger's initial form used to be
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chosen here with rndmonst(), yielding a monster
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which was approriate to the level's difficulty
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