fix #H7453 - 'bonesknown' for dead hero
Dead hero's map coordinates are set to <0,0> part way through bones creation, then were being used to record grave location for overview feedback with "final resting place for <dead hero>" if/when another character got those bones and found the grave (actually, spotted the location where first hero died regardless of whether a grave gets placed there). Record dead hero's pre-<0,0> coordinates as intended. Not previously noticed because in wizard mode the final resting place becomes part of overview info as soon as bones are loaded rather than waiting for the death location to be reached.
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@@ -165,6 +165,9 @@ during character creation, don't unset alternate weapon when a shield gets
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worn (was preventing knight from having lance set up as uswapwep)
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preformatted Guidebook.txt split line in middle of "' '" for #wait command
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prevent simiulated screenshot in Guidebook.txt from spanning page boundary
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overview information for former hero was not being set properly when bones
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file was saved, so current hero coming across a dead hero's grave
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didn't have #overview feedback augmented with "final resting place"
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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