Merge remote-tracking branch 'origin/NetHack-3.6.0'

This commit is contained in:
keni
2017-11-04 16:31:11 -04:00
43 changed files with 1481 additions and 1008 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 bones.c $NHDT-Date: 1503309019 2017/08/21 09:50:19 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.70 $ */
/* NetHack 3.6 bones.c $NHDT-Date: 1508827591 2017/10/24 06:46:31 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.71 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985,1993. */
/* NetHack may be freely redistributed. See license for details. */
@@ -127,7 +127,7 @@ boolean restore;
otmp->spe = 1;
#endif
} else if (otmp->otyp == EGG) {
otmp->spe = 0;
otmp->spe = 0; /* not "laid by you" in next game */
} else if (otmp->otyp == TIN) {
/* make tins of unique monster's meat be empty */
if (otmp->corpsenm >= LOW_PM
@@ -136,24 +136,30 @@ boolean restore;
} else if (otmp->otyp == CORPSE || otmp->otyp == STATUE) {
int mnum = otmp->corpsenm;
/* Discard incarnation details of unique
monsters (by passing null instead of otmp
for object), shopkeepers (by passing false
for revival flag), temple priests, and
vault guards in order to prevent corpse
revival or statue reanimation. */
/* Discard incarnation details of unique monsters
(by passing null instead of otmp for object),
shopkeepers (by passing false for revival flag),
temple priests, and vault guards in order to
prevent corpse revival or statue reanimation. */
if (has_omonst(otmp)
&& cant_revive(&mnum, FALSE, (struct obj *) 0)) {
free_omonst(otmp);
/* mnum is now either human_zombie or
doppelganger; for corpses of uniques,
we need to force the transformation
now rather than wait until a revival
attempt, otherwise eating this corpse
/* mnum is now either human_zombie or doppelganger;
for corpses of uniques, we need to force the
transformation now rather than wait until a
revival attempt, otherwise eating this corpse
would behave as if it remains unique */
if (mnum == PM_DOPPELGANGER && otmp->otyp == CORPSE)
set_corpsenm(otmp, mnum);
}
} else if ((otmp->otyp == iflags.mines_prize_type
&& !Is_mineend_level(&u.uz))
|| ((otmp->otyp == iflags.soko_prize_type1
|| otmp->otyp == iflags.soko_prize_type2)
&& !Is_sokoend_level(&u.uz))) {
/* "special prize" in this game becomes ordinary object
if loaded into another game */
otmp->record_achieve_special = NON_PM;
} else if (otmp->otyp == AMULET_OF_YENDOR) {
/* no longer the real Amulet */
otmp->otyp = FAKE_AMULET_OF_YENDOR;
@@ -186,8 +192,8 @@ sanitize_name(namebuf)
char *namebuf;
{
int c;
boolean strip_8th_bit =
!strcmp(windowprocs.name, "tty") && !iflags.wc_eight_bit_input;
boolean strip_8th_bit = (!strcmp(windowprocs.name, "tty")
&& !iflags.wc_eight_bit_input);
/* it's tempting to skip this for single-user platforms, since
only the current player could have left these bones--except