Fix even more warnings

This commit is contained in:
Pasi Kallinen
2020-04-06 11:54:30 +03:00
parent 99519c4e5b
commit e215f09ddb
17 changed files with 109 additions and 109 deletions

View File

@@ -631,6 +631,17 @@ struct role_filter {
short mask;
};
/* read.c, create_particular() & create_particular_parse() */
struct _create_particular_data {
int quan;
int which;
int fem;
char monclass;
boolean randmonst;
boolean maketame, makepeaceful, makehostile;
boolean sleeping, saddled, invisible, hidden;
};
/* instance_globals holds engine state that does not need to be
* persisted upon game exit. The initialization state is well defined
* an set in decl.c during early early engine initialization.

View File

@@ -2492,6 +2492,7 @@ E boolean FDECL(load_special, (const char *));
E xchar FDECL(selection_getpoint, (int, int, struct selectionvar *));
E struct selectionvar *NDECL(selection_new);
E void FDECL(selection_free, (struct selectionvar *, BOOLEAN_P));
E struct selectionvar *FDECL(selection_clone, (struct selectionvar *));
E void FDECL(set_selection_floodfillchk, (int FDECL((*), (int,int))));
E void FDECL(selection_floodfill, (struct selectionvar *, int, int,
BOOLEAN_P));