stone-to-flesh of wielded rocks
Wielding one or more rocks while other rocks were quivered and casting stone-to-flesh at self wasn't subject to the "null obj after quiver merge" panic but it did result in a combined stack of meatballs that was neither wielded nor quivered. Keep inventory items that turn into meat and are wielded/alt-wep/quivered separate and still wielded/&c.
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@@ -1240,6 +1240,8 @@ wand of probing reveals map locations in the ray path
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applying a wielded, lit potion of oil to unlight it while other unlit
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potion(s) of oil were quivered would trigger panic
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"addinv: null obj after quiver merge otyp=N" where N is POT_OIL
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casting stone-to-flesh at self turned wielded or quivered rocks into unwielded,
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unquivered meatballs, merging stacks if there were some in each slot
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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