stone-to-flesh of wielded rocks

Wielding one or more rocks while other rocks were quivered and casting
stone-to-flesh at self wasn't subject to the "null obj after quiver
merge" panic but it did result in a combined stack of meatballs that
was neither wielded nor quivered.  Keep inventory items that turn into
meat and are wielded/alt-wep/quivered separate and still wielded/&c.
This commit is contained in:
PatR
2023-09-19 14:43:17 -07:00
parent dd05f5183e
commit e2203ef9a1
2 changed files with 17 additions and 8 deletions

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@@ -1240,6 +1240,8 @@ wand of probing reveals map locations in the ray path
applying a wielded, lit potion of oil to unlight it while other unlit
potion(s) of oil were quivered would trigger panic
"addinv: null obj after quiver merge otyp=N" where N is POT_OIL
casting stone-to-flesh at self turned wielded or quivered rocks into unwielded,
unquivered meatballs, merging stacks if there were some in each slot
Fixes to 3.7.0-x General Problems Exposed Via git Repository