fix issue #1309 - secret doors in Garden rooms
Issue reported by elunna: when a room gets converted into a theme room with fill type Garden, its walls are changed to trees but any secret doors in those walls are still displayed as regular walls. This adds a new D_ARBOREAL flag for secret doors, used to force them to be displayed as a tree instead of a wall. Fixes #1309
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+10
-2
@@ -76,8 +76,16 @@ boolean
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set_levltyp(coordxy x, coordxy y, schar newtyp)
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{
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if (isok(x, y) && newtyp >= STONE && newtyp < MAX_TYPE) {
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if (CAN_OVERWRITE_TERRAIN(levl[x][y].typ)) {
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schar oldtyp = levl[x][y].typ;
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schar oldtyp = levl[x][y].typ;
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/* hack for secret doors in garden theme rooms */
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if (oldtyp == SDOOR && newtyp == AIR) {
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/* levl[][].typ stays SDOOR rather than change to AIR */
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levl[x][y].doormask |= D_ARBOREAL;
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return TRUE;
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}
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if (CAN_OVERWRITE_TERRAIN(oldtyp)) {
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/* typ==ICE || (typ==DRAWBRIDGE_UP && drawbridgemask==DB_ICE) */
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boolean was_ice = is_ice(x, y);
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