<Someone> wrote:
> The new ^V wizmode menu is nice, but it is rather misleading; most of > the levels it lists are "you can't get there from here". Would it be > possible either to make it only list levels that can be reached > directly, or alternatively to allow you to reach the ones you > ordinarily couldn't (maybe by forcefully changing u.uz.dnum to yoink > you into the right branch, and even summarily issuing you with an > Amulet if you ask to teleport to the endgame).[...]; being able to bamf > quickly to Minetown from DL 1, for example, would be damn useful in > testing stuff. Allow fairly free roaming of the dungeon via the wizard mode teleport menu.
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@@ -507,7 +507,7 @@ E boolean FDECL(Invocation_lev, (d_level *));
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E xchar NDECL(level_difficulty);
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E schar FDECL(lev_by_name, (const char *));
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#ifdef WIZARD
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E schar FDECL(print_dungeon, (BOOLEAN_P));
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E schar FDECL(print_dungeon, (BOOLEAN_P,schar *,xchar *));
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#endif
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/* ### eat.c ### */
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