<Someone> wrote:

> The new ^V wizmode menu is nice, but it is rather misleading; most of
> the levels it lists are "you can't get there from here". Would it be
> possible either to make it only list levels that can be reached
> directly, or alternatively to allow you to reach the ones you
> ordinarily couldn't (maybe by forcefully changing u.uz.dnum to yoink
> you into the right branch, and even summarily issuing you with an
> Amulet if you ask to teleport to the endgame).[...]; being able to bamf
> quickly to Minetown from DL 1, for example, would be damn useful in > testing stuff.

Allow fairly free roaming of the dungeon via the wizard mode teleport menu.
This commit is contained in:
nethack.allison
2003-11-02 17:59:22 +00:00
parent 5c9c0732cb
commit e3462e093e
4 changed files with 87 additions and 44 deletions

View File

@@ -507,7 +507,7 @@ E boolean FDECL(Invocation_lev, (d_level *));
E xchar NDECL(level_difficulty);
E schar FDECL(lev_by_name, (const char *));
#ifdef WIZARD
E schar FDECL(print_dungeon, (BOOLEAN_P));
E schar FDECL(print_dungeon, (BOOLEAN_P,schar *,xchar *));
#endif
/* ### eat.c ### */