Handle monsters inside the invocation area
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@@ -116,6 +116,7 @@ for hilite_status of string status fields (title, dungeon-level, alignment),
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value-changed if from config file and don't offer as choices with 'O'
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jumping into or over a Sokoban pit, or over a fire trap, triggers trap twice
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mimics created by #wizgenesis could block or not block vision incorrectly
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handle monsters inside the invocation area
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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