Fix valgrind complaints of uninitialized memory

This commit is contained in:
Pasi Kallinen
2016-05-23 16:21:36 +03:00
parent bc91a01fdd
commit e37da61b30
6 changed files with 7 additions and 1 deletions

View File

@@ -490,6 +490,7 @@ struct proto_dungeon *pd;
branch_num = find_branch(dungeons[dgn].dname, pd);
new_branch = (branch *) alloc(sizeof(branch));
(void) memset((genericptr_t)new_branch, 0, sizeof(branch));
new_branch->next = (branch *) 0;
new_branch->id = branch_id++;
new_branch->type = correct_branch_type(&pd->tmpbranch[branch_num]);
@@ -545,6 +546,7 @@ struct proto_dungeon *pd;
pd->final_lev[proto_index] = new_level =
(s_level *) alloc(sizeof(s_level));
(void) memset((genericptr_t)new_level, 0, sizeof(s_level));
/* load new level with data */
Strcpy(new_level->proto, tlevel->name);
new_level->boneid = tlevel->boneschar;