de-sparkling explosions

From the newsgroup:  explosions handle their own shield effect
display for resisting monsters and it was ignoring user's negation
of the sparkle option to suppress shield effect.
This commit is contained in:
nethack.rankin
2002-11-13 23:08:04 +00:00
parent a6d0e7f0b9
commit e3b20b8a9f
2 changed files with 3 additions and 2 deletions

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@@ -303,6 +303,7 @@ for ordinary remove curse, don't uncurse quivered object unless it is suitable
salamanders have no legs and cannot ride
all objects carried by a monster who's hit by a polymorph zap are protected
from that zap, not just worn armor which falls off due to shape change
sparkle option for display effects was ignored on explosions
Platform- and/or Interface-Specific Fixes