fix #H4144 - rejecting named monster's own name
Some monsters can't be named, but if the user tried to assign them a name that matched what they were already called, the rejection message could be silly. Reported case was "I'm Izchak, not Izchak!". The fix is more general than just for shopkeepers, although their reject message was silliest when complaining about the name already in use. For the cited case, feedback will now be 'He is already called Izchak.'
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@@ -65,6 +65,8 @@ Warn_of_mon wouldn't have been able to sense giant ants if any creature were
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to have that ability, caused by using 0 instead of NON_PM for 'none'
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tone down energy vortex's drain energy attack
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fix message typo if tame mind flayer dies trying to eat Medusa's brains
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use alternate rejection message if attempting to name an unnameable monster
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with the name it already has
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Platform- and/or Interface-Specific Fixes
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