Context sensitive item usage from inventory
Allow selecting an item from inventory and show a menu of actions applicable for that particular item. Some of the entries might be slightly spoilerish (eg. it'll reveal that you can read T-shirts), but the improved usability for new players is more than worth it. Generally known as "item actions", this was first implemented in AceHack by Alex Smith.
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@@ -1540,6 +1540,7 @@ extend farlook's "<mon>, asleep" to "<mon>, can't move (paralyzed or sleeping
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or busy)" for timed sleep and also "<mon>, meditating" for monster
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that is waiting for hero to approach
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add body part terminology for spiders; enhance it for cockatrices
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context sensitive item usage menu from inventory, aka "item actions"
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Platform- and/or Interface-Specific New Features
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