fix #H1911: poison dart message sequence (trunk only)

From a bug report, message sequence
when throwing a poisoned weapon which loses its poison was confusing.

|The dart is no longer poisoned.
|The dart hits the acid blob.
|The poison doesn't seem to affect the acid blob.

This patch makes the first sentence come out last.

     [It appears that poisoned weapons thrown/shot by monsters or traps
never lose their poison.  That can't be right....]
This commit is contained in:
nethack.rankin
2009-06-30 08:18:27 +00:00
parent aeecad91b2
commit e673423739
2 changed files with 17 additions and 5 deletions
+1
View File
@@ -324,6 +324,7 @@ simplify hero placement on Castle level when climbing up stairs from Valley
spell attack by low-Int hero could inflict negative damage
some wand/spell/breath zaps that hit a secret door failed to reveal it
wand explosion feedback about adjacent door was phrased as if for a wand zap
improve the message sequencing when a thrown poisoned weapon loses is poison
Platform- and/or Interface-Specific Fixes