fix #H1911: poison dart message sequence (trunk only)
From a bug report, message sequence
when throwing a poisoned weapon which loses its poison was confusing.
|The dart is no longer poisoned.
|The dart hits the acid blob.
|The poison doesn't seem to affect the acid blob.
This patch makes the first sentence come out last.
[It appears that poisoned weapons thrown/shot by monsters or traps
never lose their poison. That can't be right....]
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@@ -324,6 +324,7 @@ simplify hero placement on Castle level when climbing up stairs from Valley
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spell attack by low-Int hero could inflict negative damage
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some wand/spell/breath zaps that hit a secret door failed to reveal it
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wand explosion feedback about adjacent door was phrased as if for a wand zap
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improve the message sequencing when a thrown poisoned weapon loses is poison
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Platform- and/or Interface-Specific Fixes
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