doc/* from cron job
This commit is contained in:
+99
-102
@@ -1,10 +1,7 @@
|
||||
WARNING OLD LINE DOES NOT MATCH .TH NETHACK 6 OLDLINE: '.TH
|
||||
NETHACK(6) Games Manual NETHACK(6)
|
||||
|
||||
|
||||
|
||||
NETHACK 6 "21 February 2022" NETHACK'
|
||||
|
||||
NAME
|
||||
nethack - Exploring The Mazes of Menace
|
||||
|
||||
@@ -23,84 +20,84 @@ SYNOPSIS
|
||||
[ --version[:copy|:dump|:show] ]
|
||||
|
||||
DESCRIPTION
|
||||
NetHack is a display oriented Dungeons & Dragons(tm) - like game. The
|
||||
NetHack is a display oriented Dungeons & Dragons(tm) - like game. The
|
||||
standard tty display and command structure resemble rogue.
|
||||
|
||||
Other, more graphical display options exist for most platforms.
|
||||
|
||||
To get started you really only need to know two commands. The command
|
||||
? will give you a list of the available commands (as well as other
|
||||
information) and the command / will identify the things you see on the
|
||||
To get started you really only need to know two commands. The command
|
||||
? will give you a list of the available commands (as well as other
|
||||
information) and the command / will identify the things you see on the
|
||||
screen.
|
||||
|
||||
To win the game (as opposed to merely playing to beat other people's
|
||||
high scores) you must locate the Amulet of Yendor which is somewhere
|
||||
To win the game (as opposed to merely playing to beat other people's
|
||||
high scores) you must locate the Amulet of Yendor which is somewhere
|
||||
below the 20th level of the dungeon and get it out. Few people achieve
|
||||
this; most never do. Those who have done so go down in history as
|
||||
heroes among heroes -- and then they find ways of making the game even
|
||||
harder. See the Guidebook section on Conduct if this game has gotten
|
||||
this; most never do. Those who have done so go down in history as
|
||||
heroes among heroes -- and then they find ways of making the game even
|
||||
harder. See the Guidebook section on Conduct if this game has gotten
|
||||
too easy for you.
|
||||
|
||||
When the game ends, whether by your dying, quitting, or escaping from
|
||||
the caves, NetHack will give you (a fragment of) the list of top scor-
|
||||
ers. The scoring is based on many aspects of your behavior, but a
|
||||
When the game ends, whether by your dying, quitting, or escaping from
|
||||
the caves, NetHack will give you (a fragment of) the list of top scor-
|
||||
ers. The scoring is based on many aspects of your behavior, but a
|
||||
rough estimate is obtained by taking the amount of gold you've found in
|
||||
the cave plus four times your (real) experience. Precious stones may
|
||||
be worth a lot of gold when brought to the exit. There is a 10% pen-
|
||||
the cave plus four times your (real) experience. Precious stones may
|
||||
be worth a lot of gold when brought to the exit. There is a 10% pen-
|
||||
alty for getting yourself killed.
|
||||
|
||||
The environment variable NETHACKOPTIONS can be used to initialize many
|
||||
run-time options. The ? command provides a description of these
|
||||
options and syntax. (The -dec and -ibm command line options are mutu-
|
||||
ally exclusive and are equivalent to the decgraphics and ibmgraphics
|
||||
run-time options described there, and are provided purely for conve-
|
||||
The environment variable NETHACKOPTIONS can be used to initialize many
|
||||
run-time options. The ? command provides a description of these
|
||||
options and syntax. (The -dec and -ibm command line options are mutu-
|
||||
ally exclusive and are equivalent to the decgraphics and ibmgraphics
|
||||
run-time options described there, and are provided purely for conve-
|
||||
nience on systems supporting multiple types of terminals.)
|
||||
|
||||
Because the option list can be very long, options may also be included
|
||||
Because the option list can be very long, options may also be included
|
||||
in a configuration file. The default is located in your home directory
|
||||
and named .nethackrc on UNIX systems (including descendants such as
|
||||
and named .nethackrc on UNIX systems (including descendants such as
|
||||
linux, NetBSD, and macOS). On Windows, the name is also .nethackrc but
|
||||
the location can vary (see --showpaths below). On other systems, the
|
||||
the location can vary (see --showpaths below). On other systems, the
|
||||
default may be different, possibly NetHack.cnf. On MS-DOS, the name is
|
||||
defaults.nh in NetHack's directory (folder), while on VMS|OpenVMS it is
|
||||
nethack.ini in your home directory. The default configuration file may
|
||||
be overridden via the --nethackrc:rc-file command line option or by
|
||||
be overridden via the --nethackrc:rc-file command line option or by
|
||||
setting NETHACKOPTIONS in your environment to a string consisting of an
|
||||
@ character followed by the path and filename.
|
||||
|
||||
The -u playername option supplies the answer to the question "Who are
|
||||
you?". It overrides any name from the options or configuration file,
|
||||
USER, LOGNAME, or getlogin(), which will otherwise be tried in order.
|
||||
If none of these provides a useful name, the player will be asked for
|
||||
The -u playername option supplies the answer to the question "Who are
|
||||
you?". It overrides any name from the options or configuration file,
|
||||
USER, LOGNAME, or getlogin(), which will otherwise be tried in order.
|
||||
If none of these provides a useful name, the player will be asked for
|
||||
one. Player names (in conjunction with uids) are used to identify save
|
||||
files, so you can have several saved games under different names. Con-
|
||||
versely, you must use the appropriate player name to restore a saved
|
||||
versely, you must use the appropriate player name to restore a saved
|
||||
game.
|
||||
|
||||
A playername suffix can be used to specify the profession, race, align-
|
||||
ment and/or gender of the character. The full syntax of the playername
|
||||
that includes a suffix is "name-ppp-rrr-aaa-ggg". "ppp" are at least
|
||||
the first three letters of the profession (this can also be specified
|
||||
using a separate -p profession option). "rrr" are at least the first
|
||||
that includes a suffix is "name-ppp-rrr-aaa-ggg". "ppp" are at least
|
||||
the first three letters of the profession (this can also be specified
|
||||
using a separate -p profession option). "rrr" are at least the first
|
||||
three letters of the character's race (this can also be specified using
|
||||
a separate -r race option). "aaa" are at least the first three letters
|
||||
of the character's alignment, and "ggg" are at least the first three
|
||||
letters of the character's gender. Any of the parts of the suffix may
|
||||
of the character's alignment, and "ggg" are at least the first three
|
||||
letters of the character's gender. Any of the parts of the suffix may
|
||||
be left out.
|
||||
|
||||
-p profession can be used to determine the character profession, also
|
||||
known as the role. You can specify either the male or female name for
|
||||
the character role, or the first three characters of the role as an
|
||||
-p profession can be used to determine the character profession, also
|
||||
known as the role. You can specify either the male or female name for
|
||||
the character role, or the first three characters of the role as an
|
||||
abbreviation.
|
||||
|
||||
Likewise, -r race can be used to explicitly request that a race be cho-
|
||||
sen.
|
||||
|
||||
The -A|-Arc | -B|-Bar | -C|-Cav | -H|-Hea | -K|-Kni | -M|-Mon | -P|-Pri
|
||||
| -R|-Rog | -Ran | -S|-Sam | -T|-Tou | -V|-Val | -W|-Wiz options for
|
||||
role selection are maintained for compatibility with older versions of
|
||||
the program. They are mutually exclusive and the single-letter form
|
||||
must be uppercase. Ranger has no single-letter choice because -R is
|
||||
| -R|-Rog | -Ran | -S|-Sam | -T|-Tou | -V|-Val | -W|-Wiz options for
|
||||
role selection are maintained for compatibility with older versions of
|
||||
the program. They are mutually exclusive and the single-letter form
|
||||
must be uppercase. Ranger has no single-letter choice because -R is
|
||||
already used for the Rogue role.
|
||||
|
||||
-@ tells nethack to choose any omitted characteristics (profes-
|
||||
@@ -111,97 +108,97 @@ DESCRIPTION
|
||||
The -n option suppresses printing of any news from the game administra-
|
||||
tor.
|
||||
|
||||
The -X option will start the game in a special non-scoring discovery
|
||||
mode (also known as explore mode). -D will start the game in debug
|
||||
mode (also known as wizard mode) after changing the character name to
|
||||
"wizard", if the player is allowed. Otherwise it will switch to -X.
|
||||
Control of who is allowed to use debug mode is done via the "WIZARDS="
|
||||
The -X option will start the game in a special non-scoring discovery
|
||||
mode (also known as explore mode). -D will start the game in debug
|
||||
mode (also known as wizard mode) after changing the character name to
|
||||
"wizard", if the player is allowed. Otherwise it will switch to -X.
|
||||
Control of who is allowed to use debug mode is done via the "WIZARDS="
|
||||
line in nethack's sysconf file.
|
||||
|
||||
The -d or --directory option, which must be the first argument if it
|
||||
appears, supplies a directory which is to serve as the playground. It
|
||||
overrides the value from NETHACKDIR, HACKDIR, or the directory speci-
|
||||
fied by the game administrator during compilation (usually
|
||||
/usr/games/lib/nethackdir). This option is usually only useful to the
|
||||
game administrator. The playground must contain several auxiliary
|
||||
files such as help files, the list of top scorers, and a subdirectory
|
||||
The -d or --directory option, which must be the first argument if it
|
||||
appears, supplies a directory which is to serve as the playground. It
|
||||
overrides the value from NETHACKDIR, HACKDIR, or the directory speci-
|
||||
fied by the game administrator during compilation (usually
|
||||
/usr/games/lib/nethackdir). This option is usually only useful to the
|
||||
game administrator. The playground must contain several auxiliary
|
||||
files such as help files, the list of top scorers, and a subdirectory
|
||||
save where games are saved.
|
||||
|
||||
The -w or --windowtype interface option can be used to specify which
|
||||
interface to use if the program has been built with support for more
|
||||
than one. Specifying a value on the command line overrides any value
|
||||
specified in the run-time configuration file. NetHack's #version com-
|
||||
The -w or --windowtype interface option can be used to specify which
|
||||
interface to use if the program has been built with support for more
|
||||
than one. Specifying a value on the command line overrides any value
|
||||
specified in the run-time configuration file. NetHack's #version com-
|
||||
mand shows available interfaces.
|
||||
|
||||
The --nethackrc:RC-file option will use RC-file instead of the default
|
||||
run-time configuration file (typically ~/.nethackrc) and the
|
||||
--no-nethackrc option can be used to skip any run-time configuration
|
||||
The --nethackrc:RC-file option will use RC-file instead of the default
|
||||
run-time configuration file (typically ~/.nethackrc) and the
|
||||
--no-nethackrc option can be used to skip any run-time configuration
|
||||
file.
|
||||
|
||||
Some options provide feedback and then exit rather than play the game:
|
||||
|
||||
The -s or --scores option alone will print out the list of your scores
|
||||
on the current version. An immediately following -v reports on all
|
||||
The -s or --scores option alone will print out the list of your scores
|
||||
on the current version. An immediately following -v reports on all
|
||||
versions present in the score file. '-s|-s -v' may also be followed by
|
||||
arguments -p profession and -r race to print the scores of particular
|
||||
roles and races only. Either can be specified multiple times to
|
||||
arguments -p profession and -r race to print the scores of particular
|
||||
roles and races only. Either can be specified multiple times to
|
||||
include more than one role or more than one race. When both are speci-
|
||||
fied, score entries which match either the role or the race (or both)
|
||||
are printed rather than just entries which match both. '-s|-s -v' may
|
||||
be followed by one or more player names to print the scores of the
|
||||
players mentioned, by 'all' to print out all scores, or by a number to
|
||||
print that many top scores. Combining names with role or race or both
|
||||
will report entries which match any of those rather than just the ones
|
||||
fied, score entries which match either the role or the race (or both)
|
||||
are printed rather than just entries which match both. '-s|-s -v' may
|
||||
be followed by one or more player names to print the scores of the
|
||||
players mentioned, by 'all' to print out all scores, or by a number to
|
||||
print that many top scores. Combining names with role or race or both
|
||||
will report entries which match any of those rather than just the ones
|
||||
which match all.
|
||||
|
||||
--version or --version:show can be used to cause NetHack to show the
|
||||
version number, the date and time that the program was built from its
|
||||
source code, and possibly some auxiliary information about that source
|
||||
--version or --version:show can be used to cause NetHack to show the
|
||||
version number, the date and time that the program was built from its
|
||||
source code, and possibly some auxiliary information about that source
|
||||
code, then exit. The optional auxiliary information is git commit hash
|
||||
(reflecting the source code's most recent modification when extracted
|
||||
from the git version control system, if that is in use) if available
|
||||
when the program was built. On some platforms such as Windows and
|
||||
macOS, a variation, --version:copy, can be used to cause NetHack to
|
||||
show the version information, then exit, while also leaving a copy of
|
||||
that information in the paste buffer or clipboard for potential inser-
|
||||
(reflecting the source code's most recent modification when extracted
|
||||
from the git version control system, if that is in use) if available
|
||||
when the program was built. On some platforms such as Windows and
|
||||
macOS, a variation, --version:copy, can be used to cause NetHack to
|
||||
show the version information, then exit, while also leaving a copy of
|
||||
that information in the paste buffer or clipboard for potential inser-
|
||||
tion into things like bug reports. On any platform, --version:dump can
|
||||
be used to show most of the data used when checking whether a save file
|
||||
or bones file is compatible with the program. The program will display
|
||||
a line containing five numbers expressed in hexadecimal, then exit.
|
||||
|
||||
--showpaths can be used to cause NetHack to show where it is expecting
|
||||
to find various files. Among other things it shows the path to and
|
||||
name for the player's run-time configuration file, a text file which
|
||||
--showpaths can be used to cause NetHack to show where it is expecting
|
||||
to find various files. Among other things it shows the path to and
|
||||
name for the player's run-time configuration file, a text file which
|
||||
can be edited to customize aspects of how the game operates.
|
||||
|
||||
--usage or --help will display information similar to this manual page,
|
||||
then exit. Use 'nethack --usage | more' to read it a page at a time.
|
||||
|
||||
AUTHORS
|
||||
Jay Fenlason (+ Kenny Woodland, Mike Thome and Jon Payne) wrote the
|
||||
Jay Fenlason (+ Kenny Woodland, Mike Thome and Jon Payne) wrote the
|
||||
original hack, very much like rogue (but full of bugs).
|
||||
|
||||
Andries Brouwer continuously deformed their sources into an entirely
|
||||
Andries Brouwer continuously deformed their sources into an entirely
|
||||
different game.
|
||||
|
||||
Mike Stephenson has continued the perversion of sources, adding various
|
||||
warped character classes and sadistic traps with the help of many
|
||||
strange people who reside in that place between the worlds, the Usenet
|
||||
Zone. A number of these miscreants are immortalized in the historical
|
||||
warped character classes and sadistic traps with the help of many
|
||||
strange people who reside in that place between the worlds, the Usenet
|
||||
Zone. A number of these miscreants are immortalized in the historical
|
||||
roll of dishonor and various other places.
|
||||
|
||||
The resulting mess is now called NetHack, to denote its development by
|
||||
The resulting mess is now called NetHack, to denote its development by
|
||||
the Usenet. Andries Brouwer has made this request for the distinction,
|
||||
as he may eventually release a new version of his own.
|
||||
|
||||
FILES
|
||||
Run-time configuration options were discussed above and use a platform
|
||||
specific name for a file in a platform specific location. For Unix,
|
||||
Run-time configuration options were discussed above and use a platform
|
||||
specific name for a file in a platform specific location. For Unix,
|
||||
the name is '.nethackrc' in the user's home directory.
|
||||
|
||||
All other files are in the playground directory, normally
|
||||
/usr/games/lib/nethackdir. If DLB was defined during the compile, the
|
||||
data files and special levels will be inside a larger file, normally
|
||||
All other files are in the playground directory, normally
|
||||
/usr/games/lib/nethackdir. If DLB was defined during the compile, the
|
||||
data files and special levels will be inside a larger file, normally
|
||||
nhdat, instead of being separate files.
|
||||
|
||||
nethack The program itself.
|
||||
@@ -247,11 +244,11 @@ FILES
|
||||
program is built with 'SYSCF' option
|
||||
enabled, ignored if not.
|
||||
|
||||
The location of 'sysconf' is specified at build time and can't be
|
||||
changed except by updating source file "config.h" and rebuilding the
|
||||
The location of 'sysconf' is specified at build time and can't be
|
||||
changed except by updating source file "config.h" and rebuilding the
|
||||
program.
|
||||
|
||||
NetHack's Guidebook might not be present if whoever packaged or
|
||||
NetHack's Guidebook might not be present if whoever packaged or
|
||||
installed the program distribution neglected to include it.
|
||||
|
||||
In a perfect world, 'paniclog' would remain empty.
|
||||
@@ -268,7 +265,7 @@ ENVIRONMENT
|
||||
NETHACKDIR or HACKDIR Playground.
|
||||
NETHACKOPTIONS String predefining several NetHack options.
|
||||
|
||||
If the same option is specified in both NETHACKOPTIONS and .nethackrc,
|
||||
If the same option is specified in both NETHACKOPTIONS and .nethackrc,
|
||||
the value assigned in NETHACKOPTIONS takes precedence.
|
||||
|
||||
SHOPTYPE and SPLEVTYPE can be used in debugging (wizard) mode.
|
||||
@@ -281,12 +278,12 @@ BUGS
|
||||
Probably infinite.
|
||||
|
||||
COPYRIGHT
|
||||
This file is Copyright (C) Robert Patrick Rankin, 2024 for version
|
||||
NetHack-3.7:1.31. NetHack may be freely redistributed. See license
|
||||
This file is Copyright (C) Robert Patrick Rankin, 2024 for version
|
||||
NetHack-3.7:1.31. NetHack may be freely redistributed. See license
|
||||
for details.
|
||||
|
||||
Dungeons & Dragons is a Trademark of Wizards of the Coast, Inc.
|
||||
|
||||
|
||||
|
||||
Project(uc) 24 December 2024 NETHACK(6)
|
||||
NETHACK 25 December 2024 NETHACK(6)
|
||||
|
||||
Reference in New Issue
Block a user