rename engraving symbols and tiles

"engraved part of a room" and "engraved part of a corridor" sound
silly.  Change to "engraving in a room" and "engraving in a corridor".
Still displayed to player as just "engraving".

An orhpaned wintype.h tweak got dragged in.  Renumbers to_core_flags.
This commit is contained in:
PatR
2023-11-20 00:47:12 -08:00
parent 490b60da4d
commit e723a4aafa
3 changed files with 18 additions and 12 deletions

View File

@@ -113,10 +113,12 @@
PCHAR( 18, '#', S_tree, "tree", CLR(CLR_GREEN))
PCHAR( 19, '.', S_room, "floor of a room", CLR(CLR_GRAY))
PCHAR( 20, '.', S_darkroom, "dark part of a room", CLR(CLR_BLACK))
PCHAR( 21, '`', S_engroom, "engraved part of a room", CLR(CLR_BRIGHT_BLUE))
PCHAR2(21, '`', S_engroom, "engraving in a room", "engraving",
CLR(CLR_BRIGHT_BLUE))
PCHAR2(22, '#', S_corr, "dark corridor", "corridor", CLR(CLR_GRAY))
PCHAR( 23, '#', S_litcorr, "lit corridor", CLR(CLR_GRAY))
PCHAR( 24, '#', S_engrcorr, "engraved part of a corridor", CLR(CLR_BRIGHT_BLUE))
PCHAR2(24, '#', S_engrcorr, "engraving in a corridor", "engraving",
CLR(CLR_BRIGHT_BLUE))
PCHAR2(25, '<', S_upstair, "up stairs", "staircase up", CLR(CLR_GRAY))
PCHAR2(26, '>', S_dnstair, "down stairs", "staircase down", CLR(CLR_GRAY))
PCHAR2(27, '<', S_upladder, "up ladder", "ladder up", CLR(CLR_BROWN))