rename engraving symbols and tiles
"engraved part of a room" and "engraved part of a corridor" sound silly. Change to "engraving in a room" and "engraving in a corridor". Still displayed to player as just "engraving". An orhpaned wintype.h tweak got dragged in. Renumbers to_core_flags.
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@@ -113,10 +113,12 @@
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PCHAR( 18, '#', S_tree, "tree", CLR(CLR_GREEN))
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PCHAR( 19, '.', S_room, "floor of a room", CLR(CLR_GRAY))
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PCHAR( 20, '.', S_darkroom, "dark part of a room", CLR(CLR_BLACK))
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PCHAR( 21, '`', S_engroom, "engraved part of a room", CLR(CLR_BRIGHT_BLUE))
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PCHAR2(21, '`', S_engroom, "engraving in a room", "engraving",
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CLR(CLR_BRIGHT_BLUE))
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PCHAR2(22, '#', S_corr, "dark corridor", "corridor", CLR(CLR_GRAY))
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PCHAR( 23, '#', S_litcorr, "lit corridor", CLR(CLR_GRAY))
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PCHAR( 24, '#', S_engrcorr, "engraved part of a corridor", CLR(CLR_BRIGHT_BLUE))
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PCHAR2(24, '#', S_engrcorr, "engraving in a corridor", "engraving",
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CLR(CLR_BRIGHT_BLUE))
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PCHAR2(25, '<', S_upstair, "up stairs", "staircase up", CLR(CLR_GRAY))
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PCHAR2(26, '>', S_dnstair, "down stairs", "staircase down", CLR(CLR_GRAY))
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PCHAR2(27, '<', S_upladder, "up ladder", "ladder up", CLR(CLR_BROWN))
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