diff --git a/src/zap.c b/src/zap.c index 6fe542df1..f740c3751 100644 --- a/src/zap.c +++ b/src/zap.c @@ -4093,7 +4093,7 @@ zhitm( int nd, /* number of hit dice to use */ struct obj **ootmp) /* to return worn armor for caller to disintegrate */ { - register int tmp = 0, orig_dmg = 0; /* damage amount */ + int tmp = 0, orig_dmg = 0; /* damage amount */ int damgtype = zaptype(type) % 10; boolean sho_shieldeff = FALSE; boolean spellcaster = is_hero_spell(type); /* maybe get a bonus! */