lava effects for monsters and objects

This patch, based on code sent to us by <Someone> well over a year ago, addresses
bugs recently resurfaced.  Namely, that lava does not generally do anything
to monsters or objects that land in java.  Newly renamed minliquid() handles
both water and lava, and new fire_damage() is used similar to water_damage().
This commit is contained in:
cohrs
2002-01-20 07:04:18 +00:00
parent 629f0897d6
commit e7bdcb157f
10 changed files with 176 additions and 12 deletions

View File

@@ -421,7 +421,7 @@ functions:382 _write_timer _yyyymmdd _zap_steed
functions:383 _getprice _getreturn _getrumor _gettrack
functions:384 _ini_inv _knows_object _knows_class _restricted_spell_discipline _ready_weapon
functions:385 _doname _Doname2
functions:386 _minwater
functions:386 _minliquid
functions:387 _missmm
functions:388 _missmu
functions:389 _missum