lava effects for monsters and objects
This patch, based on code sent to us by <Someone> well over a year ago, addresses bugs recently resurfaced. Namely, that lava does not generally do anything to monsters or objects that land in java. Newly renamed minliquid() handles both water and lava, and new fire_damage() is used similar to water_damage().
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@@ -421,7 +421,7 @@ functions:382 _write_timer _yyyymmdd _zap_steed
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functions:383 _getprice _getreturn _getrumor _gettrack
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functions:384 _ini_inv _knows_object _knows_class _restricted_spell_discipline _ready_weapon
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functions:385 _doname _Doname2
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functions:386 _minwater
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functions:386 _minliquid
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functions:387 _missmm
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functions:388 _missmu
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functions:389 _missum
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