iterating gi.invent (github issue #1315)
GitHub issue #1315 points out that it is possible for a downstream function to change an object's nobj field to point to a completely different chain. The cited example by @vultur-cadens was: for (obj = gi.invent; obj; obj = obj->nobj) if (obj->oclass != COIN_CLASS && !obj->cursed && !rn2(5)) { curse(obj); ++buc_changed; } curse() drops the weapon with drop_uswapwep(), which calls dropx(), which calls dropy(), which calls dropz(), which calls place_object(). place_object alters the nobj pointer, to point to the floor chain: otmp->nobj = fobj; fobj = otmp; The result was that the next loop iteration was then using floor objects from the floor chain. This alters several for-loops to use a more consistent approach, particularly when the obj is being handed off to a function, where a downstream function might, or might not, alter the nobj field. References: https://github.com/NetHack/NetHack/issues/1315 https://www.reddit.com/r/nethack/comments/1gkc9ub/even_if_you_drop_an_item_before_drinking_from_the/
This commit is contained in:
@@ -1236,14 +1236,15 @@ really_done(int how)
|
||||
display_nhwindow(WIN_MESSAGE, FALSE);
|
||||
|
||||
if (how != PANICKED) {
|
||||
struct obj *obj;
|
||||
struct obj *obj, *nextobj;
|
||||
|
||||
/*
|
||||
* This is needed for both inventory disclosure and dumplog.
|
||||
* Both are optional, so do it once here instead of duplicating
|
||||
* it in both of those places.
|
||||
*/
|
||||
for (obj = gi.invent; obj; obj = obj->nobj) {
|
||||
for (obj = gi.invent; obj; obj = nextobj) {
|
||||
nextobj = obj->nobj;
|
||||
discover_object(obj->otyp, TRUE, FALSE);
|
||||
obj->known = obj->bknown = obj->dknown = obj->rknown = 1;
|
||||
set_cknown_lknown(obj); /* set flags when applicable */
|
||||
|
||||
Reference in New Issue
Block a user