exploding wands

Pointed out by <Someone>:  engraving with a cursed wand should pose a
risk of having it explode just like zapping does.  [At the moment when one
explodes, any existing engraving doesn't get changed.]  Suggested by someone
(<Someone>?) some time back:  explosion due to recharging could be consolidated
with explosion due to zapping cursed wands.  And noted by <Someone> in the
newsgroup:  '+' in an engraving--perhaps written by someone trying to leave
bones file notes--should have a chance of being partially rubbed out to '-'.
This commit is contained in:
nethack.rankin
2005-04-23 05:07:32 +00:00
parent 046714c1b6
commit e88f7cce05
4 changed files with 53 additions and 18 deletions

View File

@@ -1711,6 +1711,7 @@ E void FDECL(forget_levels, (int));
E void NDECL(forget_traps);
E void FDECL(forget_map, (int));
E int FDECL(seffects, (struct obj *));
E void FDECL(wand_explode, (struct obj *,int));
#ifdef USE_TRAMPOLI
E void FDECL(set_lit, (int,int,genericptr_t));
#endif