part3 of 3 for GitHub issue #1441
> Perhaps related: when a wand of sleep hits a disguised already-sleeping > mimic (about which it is a separate question if they should go into > disguise when sleeping, is it supposed to be automagic or conscious > effort for them? but I digress), the mimic is not revealed (should it?) > but the message says "hits a mimic". Adjust restrap() so that a revealed mimic won't disguise itself while sleeping. This seems to be in keeping with mimic lore. Also, normal shop sounds (chime of register etc.) will wake a mimic up from indeterminate sleep. Closes #1441
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@@ -4647,6 +4647,13 @@ restrap(struct monst *mtmp)
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return FALSE;
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if (mtmp->data->mlet == S_MIMIC) {
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if (mtmp->msleeping || mtmp->mfrozen) {
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/*
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* The mimic needs to be awake to disguise itself
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* as something else.
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*/
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return FALSE;
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}
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set_mimic_sym(mtmp);
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return TRUE;
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} else if (levl[mtmp->mx][mtmp->my].typ == ROOM) {
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