Amiga: drop #if 0 dead-code blocks

Includes a dead amii_player_selection / RandomWindow pair (~280 lines),
eraseall / CopyFile in amidos.c, and smaller fragments.
This commit is contained in:
Ingo Paschke
2026-05-11 20:30:45 +02:00
parent 00433c7998
commit e90a297021
6 changed files with 0 additions and 456 deletions
-7
View File
@@ -445,13 +445,6 @@ DoMenuScroll(int win, int blocking, int how, menu_item **retmip)
morc = 0;
oidx = -1;
#if 0
/* Make sure there are no selections left over from last time. */
/* XXX potential problem for preselection if this is really needed */
for( amip = cw->menu.items; amip; amip = amip->next )
amip->selected = 0;
#endif
DisplayData(win, topidx);
/* Make the prop gadget the right size and place */