Requiver pickup_thrown objects if quiver is empty

Change via Dynahack by Tung Nguyen
This commit is contained in:
Pasi Kallinen
2016-01-06 00:52:51 +02:00
parent 192d1bd89e
commit e92b80b2ab
2 changed files with 6 additions and 0 deletions

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@@ -83,6 +83,7 @@ fix "killing by kicking something weird" when kicking an object causes death
guard macros available for mextra fields similar to those for oextra fields
compile-time option for an alternate paniclog format for public server use
make monsters forget where they stepped when fleeing or teleporting
requiver pickup_thrown objects if quiver is empty
Platform- and/or Interface-Specific Fixes