Requiver pickup_thrown objects if quiver is empty
Change via Dynahack by Tung Nguyen
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@@ -83,6 +83,7 @@ fix "killing by kicking something weird" when kicking an object causes death
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guard macros available for mextra fields similar to those for oextra fields
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compile-time option for an alternate paniclog format for public server use
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make monsters forget where they stepped when fleeing or teleporting
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requiver pickup_thrown objects if quiver is empty
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Platform- and/or Interface-Specific Fixes
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