housekeeping: mark trunk sources 3.5 (misc)
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@@ -51,7 +51,7 @@
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Note that code compiled for OS/2 versions 1.0-1.3 runs unmodified in OS/2
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versions 2.0 and up. In principle it should be possible to cross compile
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NetHack 3.4 for OS/2 in DOS using NDMAKE and MSC, but this is not
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NetHack 3.5 for OS/2 in DOS using NDMAKE and MSC, but this is not
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recommended (see note 3).
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If you're using some other compiler than one listed above, you will have
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@@ -1,5 +1,5 @@
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# SCCS Id: @(#)Makefile.os2 3.4.1 1996/10/29
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# OS/2 NetHack 3.4.1 Makefile for OS/2 versions 1.x and 2.x
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# SCCS Id: @(#)Makefile.os2 3.5 1996/10/29
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# OS/2 NetHack 3.5 Makefile for OS/2 versions 1.x and 2.x
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# Copyright (C) 1990, 1991, 1992, 1993, 1996 Timo Hakulinen
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#
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# Several compilers exist for OS/2 but, currently only GCC emx is tested
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@@ -175,7 +175,7 @@ WINSHARE= $(NHSRC)\win\share # Shared system files
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OBJ = \tmp\obj # Object files
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TEMP = \tmp\bin # Temporary files during make process
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GAMEDIR = \games\nh341x11 # Game directory
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GAMEDIR = \games\nh350x11 # Game directory
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PLIBP = c:\emx\lib # Protected mode C libraries
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RLIBP = c:\emx\lib # Possible real mode C libraries
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@@ -184,7 +184,7 @@ RLIBP = c:\emx\lib # Possible real mode C libraries
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#
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GAME = nethack
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GAMEDES = "NetHack 3.4.1"
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GAMEDES = "NetHack 3.5.0"
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#
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# The uppermost two lines for MSC, the middle two for GCC, and
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)os2.c 3.4 1996/02/29 */
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/* SCCS Id: @(#)os2.c 3.5 1996/02/29 */
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/* Copyright (c) Timo Hakulinen, 1990, 1991, 1992, 1993, 1996. */
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/* NetHack may be freely redistributed. See license for details. */
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