Added PLAYAGAIN experimental support definition.
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@@ -556,6 +556,11 @@ typedef unsigned char uchar;
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#endif
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#endif
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/* PLAYAGAIN is support for allowing the game shell to stay open after the player
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saves or dies. This requires that the game engine can be re-entered to start
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another game. This support is primarily about ensuring that game engine
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state is cleaned up properly to allow the game engine to be re-initialized. */
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/* #define PLAYAGAIN */
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/* End of Section 4 */
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/* End of Section 4 */
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